Roblox emote wheel keybind4/5/2024 ![]() Sorry I typed this on the fly so it might be a bit crude. This is a more complicated way but it is more accurate. ![]() You should be able to figure the rest with this. Remember we can convert the dot product to degrees. ![]() Top segment is when the TopOrBottom dot product is within -22.5 and 22.5 degrees In this case, 360 degrees / 8 segments = 45 degrees, but since the top is already half rotated then Then all we have to do is to convert to degrees and decide how much of an angle it should be to trigger. If LeftOrRight > 0 – then we are in the right side Local LeftOrRight = mouseVec.Unit:Dot(Vector2.new(1, 0)) Then if we do the same but with the right vector we can then figure out if we are in the top left, top right or bottom left or bottom right. If TopOrBottom > 0 – then we are in the top half of the wheel By looking at other mod configs, I can see that they. Ive been trying to figure out how to bind the keybind to something on the steamdeck. I can’t find how to change it in the key binds. Local UpOrDown = mouseVec.Unit:Dot(Vector2.new(0, 1)) I have a 65 keyboard and I can’t use the tilde key to use the tooManyEmotes emote wheel. Then you will want to dot product the mouseVec with a up vector. local mouseVec = (Vector3.new(mouse.X, mouse.Y) - centre) Your first vector should be the vector from the centre to the mouse’s positionĮ.g. Next is detecting when we are in the segments.įor this we will need to calculate the angle of the mouse from the top (think of it like bearings).įor this we can use dot product to figure out which quadrant we are in. Then if you check if the distance is less than the radius of the circle, it means we can have then detected when it is in the circle. local centre = Instance.new(“ScreenGui”).AbsoluteSize/2 (might have to be parented to playerGui) You can get centre of screen by taking the absoluteSize of a screenGui and halving itĮ.g. You can get the distance using (pos1 - pos2).magnitude Get the distance of the mouse to the centre of the screen. If you want it accurate then we can do a more mathsy approach. Mouse enter won’t be great for this as gui objects are counted as squares. In this video, I go over the new epic gamer emote wheel so please subscribeFree Emotes (please subscribe :).
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |